| DESCRIPTION | This course provides an in-depth introduction to algorithms and interfaces that bridge sketching and modeling, with a particular focus on tools that support the conceptual design of shape and creation of artwork at a variety of scales. We will explore the full pipeline of concept to fabricated shape. Topics to be covered include: 2D and 3D representations, non-photorealistic rendering, sketch processing, image synthesis, sketch-based modelling, fabrication, pen and touch, and XR interfaces. We will also cover classic and cutting-edge papers published on top computer graphics and HCI venues. We will discuss how these techniques and systems benefit art and design, and vice versa. |
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| Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
|---|---|---|---|---|---|---|---|---|
| L01 (6043) | Mo 06:00PM - 08:50PM | Rm 221, W1 | WANG, Zeyu | 25 | 21 | 4 | 0 |
| DESCRIPTION | An independent research project carried out under the supervision of a faculty member. |
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| Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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| R03 (6117) | TBA | No room required | WANG, Zeyu | 5 | 4 | 1 | 0 | >research topic: Computer Graphics Research |
| R14 (6128) | TBA | No room required | WANG, Zeyu | 5 | 0 | 5 | 0 | >research topic: Creative AI Research |