VECTOR | [3-0-0:3] |
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DESCRIPTION | From screenplay through post-production, students are immersed in the collaborative animation pipeline. In this course, students will utilize a variety of animation tools and techniques to tell a compelling story and experience the diverse roles within the animation industry through storyboarding, editing and completion of a short animated film. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6069) | Th 09:00AM - 11:50AM | Rm 228, E1 | ZHANG, Junjie | 20 | 7 | 13 | 0 |
VECTOR | [2-1-0:3] |
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DESCRIPTION | This course covers the most fundamental knowledge and techniques of Chinese calligraphy and its important role in the modern technological advances. The history and various styles of calligraphy, history and principles of making rice paper, seal making and its role, and best-known calligraphers are introduced. Students will first learn and practice writing Chinese calligraphy on rice paper and then use deep learning tools to transfer interesting calligraphy styles. Students will develop projects, such as programming to generate or drive robots to write calligraphy. There will be guest lectures by well-known Chinese calligraphers and researchers in digitizing and modernizing Chinese calligraphy. A trip is planned to visit the best-known rice paper factory (红星宣纸厂) in Jingxian, Anhui, where all Four Treasures of calligraphy are located. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6060) | Mo 03:00PM - 04:50PM | Rm 202, W4 | ZHANG, Kang | 20 | 13 | 7 | 0 | |
T01 (6061) | Mo 05:00PM - 05:50PM | Rm 202, W4 | ZHANG, Kang | 20 | 13 | 7 | 0 |
VECTOR | [3-0-0:3] |
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DESCRIPTION | This course explores interactive storytelling as cinematic, narrative and interactive art forms. It focuses on the art and techniques of visual storytelling that can interact thematically with the audience in meaningful ways. Students will learn about the key aspects of filmmaking and can apply narrative and interactive principles to storytelling in playable media and platform. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6067) | Th 04:30PM - 07:20PM | Rm 223, W1 | YIP, David Kei Man | 20 | 13 | 7 | 0 |
VECTOR | [3-0-0:3] |
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DESCRIPTION | This course introduces students to the concepts, theories, and interaction techniques in AR/VR/MR/XR. It covers both the fundamental concepts and design theories and the state-of-the-art interaction techniques in the field. In addition, students will work independently or in teams to design, develop, and evaluate AR/VR/MR/XR prototypes. In sum, by the end of the class, students will have a solid grasp of the fundamental concepts, design principles and research gaps in AR/VR/MR/XR and gain hands-on experience in designing and evaluating AR/VR/MR/XR prototypes. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6320) | 22-JAN-2024 - 14-MAR-2024 Tu 09:00AM - 11:50AM | Rm 101, E1 | FAN, Mingming | 25 | 19 | 6 | 0 | |
15-MAR-2024 - 10-MAY-2024 Tu 09:00AM - 11:50AM | Rm 201, W2 | FAN, Mingming |
VECTOR | [3-0-0:3] |
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DESCRIPTION | As Machine Learning (ML) permeates numerous aspects of culture, industry, and scholarship, it is crucial for the next generation of computational artists to be ML-literate, possessing the ability to critically evaluate and apply this rapidly evolving technology. Through hands-on experience with cutting-edge ML tools, students will hone their skills in this domain and establish critical perspectives on the strengths and limitations of current methods. This course employs free, open-source ML toolkits, enabling students to become familiar with various classification and regression models, RNNs, Convolutional Neural Networks, Transfer Learning, large language models, Text-to-Image generators, and more, for the purpose of implementing art projects. Each week, pertinent computational artworks utilizing various techniques are introduced, analyzed, and discussed. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6062) | 22-JAN-2024 - 18-FEB-2024 Tu 10:30AM - 01:20PM | Rm 201, W1 | PAPATHEODOROU, Theodoros | 20 | 7 | 13 | 0 | |
19-FEB-2024 - 10-MAY-2024 Tu 10:30AM - 01:20PM | Rm 105, E3 | PAPATHEODOROU, Theodoros |
VECTOR | [2-1-0:3] |
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DESCRIPTION | This course introduces art and media students to the various online social media platforms, as well as the fundamentals of producing artistic and creative media content in collaborative group projects. The course covers a wide range of interesting topics related to art and creativity techniques and functions on social media platforms, including but not limited to: digital storytelling, games and gamification, immersive art technologies, presentation, and advertisement. By the end of this course, students will have a better understanding of art and creativity on social media platforms. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6065) | Tu 03:00PM - 04:50PM | Rm 223, W1 | HUI, Pan | 20 | 16 | 4 | 0 | The class is delivered in mixed mode. |
T01 (6066) | Tu 05:00PM - 05:50PM | Rm 223, W1 | HUI, Pan | 20 | 16 | 4 | 0 | The class is delivered in mixed mode. |
VECTOR | [3-0-0:3] |
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DESCRIPTION | This course focuses on creating art projects using virtual reality (VR) technology. Students learn the fundamentals of VR-related frameworks, tools, and hardware, with specific emphasis on using a game engine to create immersive content and interaction. Students also get familiar with the historical development and contemporary examples of VR art and relevant theoretical topics, including simulation, virtual body, spatial sound, etc. The course content will include lectures and tutorials, and will be supplemented by visiting speakers, discussions and readings to provide diverse perspectives. By the end of the course, students will complete a creative VR project either individually or in teams. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6064) | We 06:00PM - 08:50PM | CMA Lab 3/F, E2 | HU, Rui | 15 | 10 | 5 | 0 |
VECTOR | [3-0-0:3] |
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DESCRIPTION | The course provides an overview into the doctoral research processes and introduces research tools for conducting art-based research. The students will explore relevant literature, familiarize themselves with methodologies, and learn how to do critical analysis of artistic practices. The course will help students advance their art-based research and teach them how to approach their practice in a systematic way. The main outcome of the course is to apply the gained understanding in improving one's own research plan for guiding one's doctoral research and funding of it. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6063) | Fr 01:30PM - 03:20PM | Rm 201, W4 | GULJAJEVA, Varvara | 20 | 5 | 15 | 0 | |
T01 (6344) | Fr 03:30PM - 04:20PM | Rm 201, W4 | GULJAJEVA, Varvara | 20 | 5 | 15 | 0 |
VECTOR | [3-0-0:3] |
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DESCRIPTION | The course provides a comprehensive overview of the main digital sound manipulation and synthesis and their application in the design of interactive music systems. At the end of the course, students will have a solid knowledge of Pure Data, a visual programming language that can be incorporated in a number of interactive environments. Additionally, a number of research topics in the field will be explored. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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L01 (6216) | Tu 03:00PM - 05:50PM | Rm 201, E4 | MASU, RAUL GIANCARLO MARIA | 20 | 9 | 11 | 0 |
VECTOR | [1-3 credit(s)] |
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DESCRIPTION | An independent research project carried out under the supervision of a faculty member. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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R01 (6346) | TBA | TBA | FAN, Mingming | 8 | 5 | 3 | 0 | Research Topic: HCI Research Methods |
R03 (6348) | TBA | TBA | WANG, Zeyu | 8 | 3 | 5 | 0 | Research Topic: Computer Graphics Research |
R23 (6368) | TBA | TBA | TBA | 1 | 3 | 0 | 0 | For Visiting Research Student only. |
VECTOR | [0-1-0:1] |
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DESCRIPTION | A regular series of seminars presenting research problems currently under investigation. Graded P or F. |
Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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T01 (6068) | Mo 10:30AM - 11:20AM | CMA Lab 3/F, E2 | YU, Luwen ZHANG, Junjie | 70 | 68 | 2 | 0 |
DESCRIPTION | Master's thesis research supervised by co-advisors from different disciplines. A successful defense of the thesis leads to the grade Pass. No course credit is assigned. |
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Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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R01 (6195) | TBA | TBA | TBA | 100 | 39 | 61 | 0 |
DESCRIPTION | Original and independent doctoral thesis research supervised by co-advisors from different disciplines. A successful defense of the thesis leads to the grade Pass. No course credit is assigned. |
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Section | Date & Time | Room | Instructor | Quota | Enrol | Avail | Wait | Remarks |
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R01 (6202) | TBA | TBA | TBA | 100 | 4 | 96 | 0 |